Turns out that the pavilion will take on a crystalline shape. After trying to solve the problem with the passages between the different layers, I decided to divide the surfaces into facets. This makes it a lot easier to manipulate the layers as they are made up of many flat surfaces which all can be manipulated individually, folding to make connections, adding and deleting surfaces as it’s needed. Openings are created automatically while folding and bending the layer instead of having to be cut out of a smooth surface. However, there are new problems that arise because of this new method. The trees, for instance, are a bit more complicated in their constitution and their connections with the ground and roof. But that will be solved in time. I hope.

To make the transformation from smooth to faceted surfaces a bit easier I wrote a small and simple script that creates points from a surface and then apply a delaunay method to the points. This script requires the point set reconstruction tool plugin that can be downloaded from mcNeels rhino labs.

//download delaunay script: delaunay.rvb

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