For the last week, I have been trying to get to know Grasshopper a little bit better. Simple operations, which in rhinoscript requires quite a lot of code to accomplish, are set up easily but I haven’t really figured out how to best handle more complex functions yet. Especially how to deal with nested data lists and extracting specific values. But I guess I will get there in time.

Underneath here is a render from my surface-noise definition. An attractor point influence the amplitude of the noise. Additionally, I have revisited my triangulation script and set up a grasshopper variation, also with an attractor point to control the angle of the rotation of the triangles.

// download definition files: surface-noise.ghx and triangulate.ghx

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